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Posts Tagged ‘Shards of Alara’

I did not do well at the Scars of Mirrodin pre-release. After two losses and a tie, I decided to throw in the towel. I had a load of fun, though my card pool kind of sucked. I can’t entirely blame luck. I got a bit too overexcited about the amount of removal I had and decided to try and cram it all in withought thinking about how many monsters I had. After going the first game with very few creatures, I counted and found I had a whole 9 of them in the deck.

Stupid.

I did learn a lot. Scars of Mirrodin is very different from Alara and Zendikar block. It isn’t about smashing big monsters into each other. It is about smashing little monsters into each other after giving them swords.

Sure, there are a few big gay bombs, but the average creature is going to be a bit smaller than what we are used to. Instead of having all sorts of cool abilities, they’re going to have cool abilities you only get to use if you have a buttload of artifacts in play. Who knew Mirrodin would revolve around grey cards?

All in all, it is interesting to see how different the game is with Scars. The abundance of artifacts and artifact creatures almost make what color you play irrelevant, so the colors you do play had better be good. Equipment is crucial. Have lots of artifacts. Turn to Slag and Shatter are some of the best removal spells in the set. Play more artifacts. Colored creatures suck unless they have metalcraft triggers or are equipped with something.

Well, not all of them.

I also got the chance to talk to people about specific cards in the set and what their plans were for the upcoming rotation. Everybody seemed to like Elspeth and Koth, but didn’t like Venser (more on this later). Everybody was talking about playing white weenie or tokens with Elspeth and turn 5 Destructive Force plays with Koth (more on this later). Everybody loved Wurmcoil Engine and Grand architect.

I think I’ll go back and try the release party this upcoming Saturday now that I have more of a feel for Scars. In the meantime, I’ll be watching to see how the metagame looks to be shaping up.

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